Classical Caliber Combat Contest

About Classical Caliber Combat Contest is the “kart racer of arena shooters” where old-school movement and weapons meet party game elements like stage hazards, comeback items and a cast of challenging NPC bots. I worked primarily as our team’s level designer, working on creating distinct dynamic arenas for players to duke it out in. I … Read more

RavenGuard

About RavenGuard is a 2D tactical RPG Roguelite experience that puts the player in charge of a small band of soldiers as they make their way though enemy lines in order to stop an evil tyrant. Starting with minimal resources, the player must scavenge up new tools and abilities in order to strengthen their army … Read more

Mystery of The Sword

Mystery of the Sword About [DISCLAIMER: All art assets utilized in this level are taken from the Unreal Marketplace, none were made by myself.] A short, two level experience placing the player in the shoes of an explorer searching for a long lost sword of legend. Solve puzzles, dive through ruins, and explore the abandoned … Read more

Square Clicker

About Square Clicker is a 2D puzzle game about activating some rather uncooperative squares. Having gone through two iterations and two different engines, Square Clicker has served as a simple project for me to come back to when trying out new techniques or frameworks to use when making more complicated projects. Personal Accomplishments Phaser Development … Read more

WarpRealm

About Warp Realm is a short, 2D puzzle adventure game created in Dragonfly, an ASCII art based game engine. In Warp Realm, you play as a trapped adventurer, trying to make their way out of a dangerous dungeon. The player must use their wit and reflexes in order to dodge the dangerous traps, solve puzzles, … Read more